sketches in software development

Started with Commodore 64 and ZX Spectrum 128 (& Sony MSX) and ongoing!

  1. Working with Private Git Repos

  2. It's Hard; Name It!

  3. Abstractions, The Costs

  4. Finite State Machines inĀ Go

  5. go reference types like as in c#

  6. generics dismantled

  7. servers & housekeeping

  8. hide package dependency in API